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《战锤online》故事简介
发布时间:2008-2-21 23:32:29   浏览次数:

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot®. Based on Games Workshop's popular Warhammer® fantasy war game, WAR features next generation Realm vs. Realm™ (RvR) game play that will immerse players in a world of perpetual conflict.


Upon entering WAR, players must determine their allegiance and join an Army. Those inclined towards the side of good may fight for the Armies of Order as an obstinate Dwarf, noble High Elf, or loyal human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Armies of Destruction as a savage Greenskin (Orc or Goblin), corrupt Dark Elf, or marauding human worshipper of Chaos.

RvR combat takes place on three fronts where ancient foes wage an unending war – Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles.

The ultimate goal in RvR combat is the sacking of an enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place on objective-based battlefields and in instanced scenarios - point-balanced battles that make use of NPC mercenaries known as Dogs of War.

For the first time, WAR's RvR system integrates both Player vs. Player (PvP) combat and Player vs. Environment (PvE) quests on the same map. Every aspect of the game, including PvE missions, is geared towards the greater war in some important way. However, players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content.

Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning will bring Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle.

 

 

 

《战锤online》故事简介

在《战锤online》中,战争无处不在:Age of Reckoning (WAR),它是由Dark Age of Camelot创作的新一代多人在线角色扮演游戏基本背景是来自Games Workshop公司的流行奇幻战棋游戏《战锤》战锤的最大特色是国家对抗国家(RVR),这个游戏使玩家更容易融入这个冲突不止的世界当中去。

进入WAR之前,玩家必须致力效忠安然后加入军队。然后那些加入到善意方的人属于序阵营,如固执的矮人,高贵的高精灵及忠诚的人类战士。那些站在邪恶势力的人则属于毁灭阵营,如野蛮的绿皮族(兽人和地精),黑暗精灵和混沌族。

RVR战争发生在三条战线上,远古的敌人发动了一场永不停息的战争-矮人VS绿皮族,高精灵VS黑暗精灵,人类帝国VS混沌军团.游戏以玩家与祖先的敌人作战开始,但他们可以随意的旅行至其它战线,帮助他们的盟军抵抗战争。

RVR战争的最终目标是据有敌方的首都城市。因此,军队必须侵入并控制对方的家园。战役发生在客观化战场上及实例化情景——点平衡战场,使用了被称作是Dogs of WarNPC 雇佣军。

WAR's RvR系统第一次在地图上融合了玩家VS玩家战争(PvP)及玩家VS环境(PvE). 游戏的每一个方面都包含了PvE任务,从某种重要意义上说是面向更大的战争。然而,玩家不要求加入到PvP战争中,也能在RvR战争中起帮助作用,通过PvE完整的享受游戏的乐趣。

《战锤Online》的故事情节源自15世纪详细的原始材料:Age of ReckoningGames Workshop公司的奇妙世界活生生的展现在众人面前,让玩家创造致力于伟大的战争事迹和荣誉的人物。

 

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